Art by Claus O. Wilke

Shards of Blue

Winter is coming

This series builds on the Foglie series but renders polygons via probabilistic stippling. The core generative algorithm is t-distributed stochastic neighbor embedding (t-SNE). All pieces were created by the same algorithm changing only the random seed. The algorithm was run a few hundred times with different seeds and the top 16 results were selected to be part of the official series.

Several pieces of this series are available as NFTs on objkt.com.